by: Kahdymus - 19 Jul 22:02:59
1. Added exchange/trade system directly between players
2. Added two more shortcuts on the right side of the HUD to allocate items/potions
3. Added a new teleport option that leads directly to Behemoths respawn
4. A new type of area was created, where players can take PVP without penalties and when the player dies he will respawn in the same location
5. An area was created to serve as an arena for players using the new type of area
6. Now it will show the players' level in the chat
7. It is now possible to convert Epic Stones to Perfect Stones (30 Epics will be converted to 1 Perfect)
1. Now players will only gain EXP/AXP if they have combat flags active, this will prevent a player from logging in with 2 characters at the same time and leaving 1 still while hunting with the other. In summary, only active PT players will receive EXP/AXP.
2. The text size has been increased in the skill description and quest window (for mobile).
3. Added a new path in Dryad respawn to improve rotation.
4. Improved the message that the profession level is below the required for the Blueprint. Now it will also show what level is needed in the message.
1. Fixed a bug in Lyrus' healing skill that caused him to open PVP incorrectly.
2. Fixed a bug that caused the screen to turn black when logging in, making it impossible to move the character, even if the player is in areas within the map.
3. Fixed a bug where the HUD send message button was not working
4. Fixed visual bugs on Hazara Island
5. Fixed a bug that when killing a monster, its target was still active on the screen.
1. The duration of the guardian angel has been increased from 30m to 1h
2. The Redemption Quest no longer needs to kill monsters, just talk to the NPC (however the player will still have to give up the Daily Quests to do the Redemption)
3. Chance of Winter Hunters activating the debuff of slows has been reduced by 70%
4. The delay of use of the Freeze Arrow by winter hunters has been increased from 1s to 2.5s
5. The chance of Winter Knights activating the freeze debuff has been reduced from 100% to 5%
6. The loot of the Anaugi monster has been increased:
- The max amount possible of common materials has been increased from 5 to 6
- The max amount possible of rare materials has been increased from 1 to 2
- The max amount of gold coins has been increased from 250 to 265
7. The loot of the Ueit monster has been increased:
- The max amount possible of common materials has been expanded from 5 to 7
- The max amount possible of rare materials has been increased from 1 to 3
- The max amount of gold coins has been increased from 250 to 280
8. The loot of the Olidocorc monster has been increased:
- The max amount possible of common materials has been expanded from 5 to 8
- The max amount possible of rare materials has been increased from 1 to 4
- The max amount of gold coins has been increased from 250 to 300
9. The group EXP share calculation has been revised and now by default all players will always gain 100% EXP, there will be no more splitting. Each different class will add an additional 5% bonus. That is, it will never be less than 100% EXP, but it can be higher if there are different classes.