by: Kahdymus - 28 Mar 13:06:43
1. Fixed a spot on the Chameleon Beach map that when disconnecting in a small spot caused the screen to turn black when relogging.
2. Fixed some internal bugs in the projectile collision system
3. Fixed bug that said there was no space in the inventory when trying to get a daily reward
4. Fixed bug when picking up daily tasks and missions, where these took too long or sometimes did not work correctly
5. Fixed bug that allowed modifying text size in the chat
# PERFORMANCE IMPROVEMENTS
1. A new object generation system for projectiles has been added, aiming at gaining performance and reducing memory usage by the server
2. A new object generation system for the loots was added, aiming at gaining performance and reducing memory usage by the server
3. The time that the loot dropped from monsters is reduced from 60 seconds to 20 seconds, since loots are always collected before 20 seconds.
1. The Speed gain per Protector's Agility point has been increased by 50%. (from 0.04 per point to 0.06 per point). All classes are able to reach the maximum speed, which is 5.0, but the protector took longer, so that in the early and mid game he could not keep up with the other classes when they hunt in groups.
2. The mission to face Zealosh has returned to the game, now it's for level 50 characters.