New Patch - v2021.5.3.1

New Patch - v2021.5.3.1

by: Kahdymus - 23 Mar 16:33:29

# NEWS

1. Upon reaching level 10 of the character the game will open a little window for the player to review the game

2. The Daily Tasks options now show the levels of the monsters in the NPC itself to assist beginner players in choosing the right task for their level

3. Monsters now have their level next to their name to help beginner players avoid engaging in much stronger monsters

4. Now in the mobile version it will show the information of EXP per Minute and AXP per Minute instead of showing the amount of EXP left to raise the level

5. Now when you receive gold in the market, it will accumulate. For accounts that already have several gold coins to pick up on the market, the new coins that arrive will accumulate in the first slot.


# BUG FIXES

1. Bug that made the screen black when making any changes to the game options has been fixed

2. A bug has been fixed that allowed you to buy items higher than 300 at NPCs. The existing items had their level reduced to 300, since it is not possible to obtain items above this level at the moment

3. Bug that sometimes allowed to complete a duplicate mission has been fixed

4. Fixed a bug that sometimes itens becomes invisible on ground


# BALANCING

1. BOSS

    - The minimum level to enter the Zealosh area has been reduced from 85 to 50

    - The minimum level to enter the Estarlya area has been reduced from 95 to 65

    - The minimum level to enter the Zeruel area has been reduced from 105 to 85

    - The minimum level to enter the Froshya area has been reduced from 115 to 100

    - The minimum level to enter the Gaarukai area has been reduced from 130 to 125


2. Redemption Task

    - The amount needed to kill monsters with no rank in the Redemption task has been reduced from 1000 to 300 on each monster

    - The amount required to kill veteran chameleons in the Redemption tereph has been reduced from 10 to 5


3. Daily Task - Legendary

    - Now this task contemplates monsters between levels 135 and 350

    - The amount of monsters that need to be killed in this quest has been reduced from 900 to 750


4. Daily Task - Epic

    - This task no longer contemplates BOSSES.

    - Now this task contemplates monsters between levels 400 and 600

    - The amount of monsters that must be killed in this task is 1000


5. Death with Neutral status

    - Now when a player dies with Neutral status (without any type of skull), no items will be dropped, they will only lose EXP.


6. EXP sharing

    - Group XP bonus for equal classes has been increased from 20% to 25% (per character)

    - Group XP bonus for different classes has been increased from 35% to 50% (per character)


# IMPROVEMENTS

1. Some Unity libraries have been updated, aiming at improvements and corrections

2. The module that identifies the area that the player is in has received performance improvements (positive impact on cell phones and computers with less processing power)