New Patch - v2020.2.3

New Patch - v2020.2.3

by: Diego - 13 Jul 10:11:15

*automatically translated*

BALANCING

  • Passive regeneration of monsters now has a limit of 7k (before some BOSS passed 20k of passive regeneration)


FIXES

  • Layer of the visual effect of the dash was corrected, because it was above the character
  • Fixed bug that prevented using the Sacred Boost Scroll in the Forge


CHANGES

  • Increased the distance of target exchange using the TAB key


OPTIMIZATIONS / PERFORMANCE

  • Routines for executing player skills have been optimized on the server
  • Routines for executing monster skills have been optimized on the server
  • Projectile creation routines (arrows, fireballs, etc.) have been optimized on the server and now no longer rely on a 2D physics subsystem, considerably reducing lag during hunting
  • Routines for finding targets have been optimized on the server
  • The monsters' respawn cycle has been considerably simplified during lag hunting
  • The monsters now have all their functions loaded only once when the server is started and no longer when the player meets the monster, reducing lag during hunts